Socialite Dossier Example
Socialite Dossier Example
I. Character Snapshot
Name: Zekk “Zippy” Vallo
Species: Human
Affiliation: Independent nightlife scene (Coruscant upper levels, Nar Shaddaa)
Role / Specialty: Party promoter, social catalyst, HoloNet personality, crowd energizer
Force Sensitive: No
Force Philosophy: None
Reputation Descriptor: “Zippy,” “The Spark,” HoloNet feedstar, walking glowstick, frequently banned promoter
Narrative Role: Supporting Protagonist / Wildcard / Pressure Amplifier
Overall Disposition / Vibe: Loud, neon-bright, irresistibly social; floods spaces with energy while quietly terrified of silence and irrelevance
(Expanded and elaborated details below; this Snapshot is intended as a quick, play-facing reference.)
II. General Information
Name: Zekk “Zippy” Vallo
Reputation Descriptor: Zippy; The Spark; HoloNet feedstar; viral party starter; scene liability
Species: Human
Gender / Pronouns: Nonbinary (they/them)
Age: 22 (as of 3621 BBY)
Force Sensitive: No
Force Philosophy: None
Force Presence / Signature: None
Affiliation: Independent nightlife scene; Coruscant upper levels and Nar Shaddaa club circuits
Classification: Independent promoter / minor HoloNet personality
Title: Party Promoter; “The Spark” (informal, reputation-earned)
Rank: None
Operational Role: Social catalyst who drives turnout, connects people, amplifies atmosphere, and destabilizes static situations—without command authority
Homeworld: Corellia
Current Residence: Coruscant (upper levels of Galactic City)
III. Physical Appearance
Physical Statistics
Height: 1.64 meters (5’5”)
Weight: 58 kg (128 lbs)
Build / Body Type: Slim, wiry, constantly in motion
Eye Color: Bright blue (often enhanced with iridescent contacts)
Hair Color: Neon pink
Hair Style: Asymmetrical undercut with shaved sides; longer top styled for exaggerated movement
Skin / Fur / Scale Color: Light tan
Distinctive Features
Typical Presentation: Neon-heavy, UV-reactive club fashion with light-up accessories and streaming gear
Distinctive Characteristics: Expressive posture, constant motion, visible glow under club lighting, wide performative grin
Scars / Tattoos / Markings: Mood-synced holo-tattoos; small Corellian star tattoo behind the ear
Other Notable Features: Rarely seen without illuminated accessories; visual intensity escalates under stress
IV. Personality & Traits
Personality Overview
Overall Disposition: Upbeat, chaotic, welcoming, socially magnetic
Moral Alignment / Ethical Outlook: Inclusion-first, situationally light-leaning; prioritizes joy and connection over rules
Operational Adaptability: Very high in fast-moving social environments
Doctrinal Adherence: Low; resists hierarchy and rigid structure
Manner of Authority: Charismatic and informal; attracts cooperation but cannot enforce compliance
Emotional Restraint: Low–moderate; expressive and reactive
Stress Tell: Over-streaming, rapid speech, nervous finger guns, compulsive lighting or outfit changes
Operational Composure: Moderate; creative under pressure but destabilized by prolonged scrutiny
Failure Response: Public humor and escalation followed by private shame, withdrawal, and anxious recalibration
Additional Traits
Strengths: Social intuition, networking, crowd psychology, improvisation, viral instinct
Flaws: Impulsivity, fear of stillness, avoidance of responsibility, reliance on validation
Known Weaknesses: Authority figures, isolation, silence, loss of audience, surveillance-heavy environments
Preferences: Loud music, vibrant lighting, inclusive crowds, spontaneous plans, tactile comforts
Aversions: Strict hierarchies, authoritarian control, moral absolutism, early mornings, enforced quiet
V. Force Profile (If Applicable)
Force Information (If Applicable)
Force Sensitivity Level: None
Force Disciplines / Focus: N/A
Signature Force Abilities: N/A
Force Limitations: N/A
Force Use Ceiling: N/A
Force Ethics in Practice: N/A
VI. Skills & Capabilities
Skills & Abilities
Combat Specialties: None; avoids confrontation, relies on evasion and crowd navigation; basic stun baton use for escape only
Languages Spoken: Galactic Basic (fluent), Huttese (conversational), club slang and cant
Other Skills: Event coordination, crowd psychology, live-feed production, basic slicing (doors/access only), drink mixing, holo-projection setup
Notable Achievements: Viral unauthorized party aboard a drifting transport, repeated four-digit turnout events, recognized across Coruscant and Nar Shaddaa nightlife despite frequent bans
Power Scale & Limits
Power Scale / RP Scope: Low-tier, social-focused wildcard
Hard Limits: No Force use, no command authority, no institutional protection, no sustained financial stability, influence collapses under law enforcement, security, or organized opposition
VII. Equipment & Assets
Personal Equipment
Primary Weapon(s): Compact stun baton (defensive, last resort)
Armor / Outfit: No armor; high-visibility clubwear
Notable Equipment / Gear: Portable holo-projector, boosted personal comm, compact streaming rig, basic slicer tools
Openly Visible Gear: Light-up accessories, glowsticks, comm unit, venue passes
Personal Items: Party favors, rotating wristbands, Glitterbomb-themed accessories
Transport & Logistics
Mount / Vehicle / Starship: Customized Aratech speeder (model unspecified)
Standard Deployment Loadout: Comm, streaming rig, holo-projector, glow gear, credits, minimal personal effects
Operational Constraints: Venue bans, legal exposure, inconsistent income, no formal backup, vulnerable to crackdowns
VIII. Relationships & Social Structure
Command Structure
Superior(s): None
Subordinates: None formally; temporary collaborators only
Personal Connections
Significant Other: None fixed; flirtatious, polyamorous, short-term connections
Notable Friends & Allies: DJs, streamers, runners, slicers, rival promoters (relationships conditional)
Pets / Companions: Loth-cat named Glitterbomb (emotional anchor, unofficial mascot)
Family
Mother: Celene Vallo — Corellian businesswoman, tolerant but disapproving
Father: Tero Vallo — Long-haul pilot, intermittently present
Siblings: Kessa Vallo — Older sister, Republic-affiliated pilot; strained but protective
IX. Hooks & Story Seeds
Information Visibility
Publicly Known: High-energy promoter, frequent bans, viral moments, inclusive events
Restricted / Obscure: Financial instability, burnout, reliance on favors
Classified / Secret (OOC Aware, IC Restricted): Deep terror of being forgotten; loneliness masked by noise
Roleplay Hooks
Quirks & Habits: Finger guns, narrating moments aloud, compulsive live-feeding, time blindness
Rumors & Reputation: Knows everyone, survives impossible bans, rides the edge of legality
Open Connections: DJs, club owners, bouncers, slicers, ex-flings, rival promoters, security officers
Story Seeds:
Current Goals: Host a galaxy-trending cross-world rave
Hidden Agendas or Secrets: Wants lasting connection more than applause
Fears & Vulnerabilities: Silence, isolation, public replacement, authority crackdowns
Desired Story Arcs: Burnout, rivalry, found-family, learning to stay when nothing is happening
X. Biography
3643–3633 BBY (Age 0–10) | Birth, Early Development, and Primary Education
Zekk “Zippy” Vallo was born on Corellia into a financially stable civilian household with no recorded political or Force affiliation. Medical and developmental records indicate standard growth parameters and no atypical indicators. Parental occupations in commerce and long-haul transport resulted in intermittent supervision but consistent material provision. Early behavioral notes document heightened responsiveness to auditory and visual stimulation, particularly in group settings. Primary education assessments described academic engagement as inconsistent but sufficient to meet minimum standards. Educators noted distractibility without misconduct or disciplinary escalation. No institutional monitoring, intervention, or classification occurred during this period.
3633–3630 BBY (Age 10–13) | Urban Relocation and Environmental Exposure
Family relocation to Coruscant introduced Zippy to dense urban, social, and sensory environments. School records show declining interest in formal instruction alongside increased peer-driven activity. Early experimentation with fashion and personal presentation was documented as expressive but non-disruptive. Teaching staff consistently classified observed behavior as distraction rather than defiance. Social integration remained positive within peer groups. No legal, medical, or administrative response followed. Household stability and civilian classification persisted without review.
3630–3628 BBY (Age 13–15) | Informal Social Organization
Zippy began organizing informal peer gatherings with increasing regularity. Use of consumer-grade holo-projection and audio equipment was self-directed and exploratory. Social influence expanded within localized youth networks without commercial designation. Academic participation continued at a minimally compliant level. Oversight remained limited to parental awareness. No regulatory, educational, or legal intervention was initiated during this phase.
3628–3626 BBY (Age 15–17) | Nightlife Exposure and Media Experimentation
Access to all-ages nightlife venues in Coruscant’s entertainment districts marked a shift toward nocturnal activity patterns. Early HoloNet streaming experiments appeared on minor channels with limited reach and inconsistent scheduling. Educational enrollment continued without distinction or advancement. Venue staff issued behavioral warnings related to crowding and noise but did not escalate to formal penalties. No criminal or civil actions were initiated. Zippy remained classified as a civilian minor throughout this period.
3626–3624 BBY (Age 17–19) | Independent Promotion Emergence
Zippy began informally promoting small-scale events through personal networks and word-of-mouth amplification. Attendance and engagement metrics increased modestly, accompanied by intermittent online visibility. University enrollment occurred but lacked sustained participation. Financial independence remained partial and irregular, supplemented by favors and short-term arrangements. No registered commercial charter, guild affiliation, or formal contracts were filed. Institutional oversight remained absent despite growing public presence.
3624–3622 BBY (Age 19–21) | Viral Visibility and Scene Integration
An unauthorized large-scale event aboard a drifting transport generated brief HoloNet virality and mixed public response. Authorities issued warnings without prosecution, detention, or formal charges. Zippy increased travel between Coruscant and Nar Shaddaa, expanding cross-venue connections. Informal partnerships with performers and rival promoters formed without contractual structure. Financial volatility increased alongside visibility. Venue bans and endorsements occurred concurrently without lasting legal consequence.
3621 BBY (Age 22) | Current Operational Status
Zekk “Zippy” Vallo operates as an independent party promoter and minor HoloNet feed personality within Coruscant and Nar Shaddaa nightlife circuits. Influence remains reputation-based, situational, and non-institutional. Financial stability is inconsistent but operational continuity is maintained through social leverage. Multiple venues continue to alternate between access and restriction. No formal oversight, sponsorship, or legal action is in effect. Status remains active, informal, and subject to ongoing fluctuation.
XI. Out-of-Character Notes
Roleplayer Information
Contact Preference: Discord DMs or in-game messages
Timezone: EST / UTC-5
Activity & Availability: Most active late nights and weekends
Roleplay Preference & Boundaries
Roleplay Format: Fast-paced chat RP and multi-paragraph scenes
Canon Approach: Legends-flexible, character-driven
Injury & Consequence Expectations: Injuries allowed; permanent harm or death by consent only
Triggers & Boundaries: No sexual assault; fade-to-black for explicit content
IC / OOC Separation: Profile does not imply IC knowledge
Plotting & Collaboration: Open to one-shots, long arcs, and spontaneous chaos
Consent Notes: Romance, Force effects, mind control, and permanent consequences require OOC consent
Additional Notes: IC embarrassment and failure welcomed; OOC humor encouraged