The Bounty Brokers Association, commonly called the BBA, is an independent corporate organization that brokers bounty contracts. Clients bring assignments to the Association, and hunters obtain work through its contracting network. Its activities connect people seeking action against a target with professionals prepared to investigate and pursue the assignment.
That relationship can serve different interests. A client may want protection, revenge, commercial advantage, or an answer to violence that local authorities have failed to stop. A hunter may seek income, professional recognition, or work suited to a particular skill. Participation becomes meaningful through those relationships: who offers the contract, who supplies information, what the hunter promises, and who must live with the result.
Organization type — Independent corporate bounty brokerage.
Affiliation — Unaffiliated; operates across different political environments.
Status — Active in StarForgeRP’s shared present.
Principal activity — Arranging bounty contracts between clients and hunters.
Participation — Regular members, additional contracted hunters, representatives, clients, and local information sources.
Established contact locations — Carrick Station and Vaiken Spacedock.
Professional distinction — Higher-profile Kingpin Contracts require an established record with the Association.
The BBA has a regular membership and has also sought additional hunters when its available contracts exceeded that membership’s capacity. Working through the Association can therefore begin with a particular assignment rather than a lifelong institutional commitment.
For a character, establish whether the relationship involves regular membership, recurring contract work, or occasional participation. A reliable contractor might have a familiar representative and returning clients, while a newcomer may still be learning whom to trust. Neither relationship requires identical loyalties, methods, or ambitions.
Kingpin Contracts concern prominent targets and are entrusted to hunters with a proven record. Investigative skill and effective dealings with underworld contacts also matter to the Association’s assessment of professional performance.
In roleplay, give that standing a recognizable basis: a difficult recovery, reliable handling of earlier assignments, or a working relationship with someone who can recommend the hunter. Reputation should reflect experience and recognition rather than an assumed corporate rank.
BH-7X is a BBA Relations droid encountered in the Fleet’s Cartel Bazaar. The introductory bounty mission directs prospective hunters to him to establish a working relationship with the Association.
Kantec Bren is another documented BBA contact, appearing in SWTOR’s Galactic Seasons 7, The Greatest Bounty.
These contacts provide examples of how characters may encounter the Association. Their documented roles do not establish a complete executive hierarchy or make every representative a hunter’s commanding officer.
A bounty assignment supplies a starting point for an investigation. Hunters meet the client, gather local information, approach underworld contacts, and locate the person they have been hired to pursue.
The original missions distinguish obtaining information from completing the hunt. A name and an accusation do not resolve questions about identity, whereabouts, motive, or the reliability of a witness.
Establish the client, target, assignment terms, and expected evidence.
Investigate local leads and assess their reliability.
Locate and identify the target.
Carry out the permitted capture or elimination.
Submit proof and complete the required delivery or redemption process.
The original bounty missions permit capture or lethal force while prohibiting disintegration. They require evidence of success before redemption; their contract notices identify the client as responsible for payment and authorize the BBA to offer the assignment on that client’s behalf.
Those terms matter when developing a particular hunt. Determine what condition the target must be in, what proof the client expects, where a prisoner must be delivered, and what happens if the evidence contradicts the original accusation.
A completed pursuit can still leave questions about payment, custody, responsibility, or the information lost when a target dies.
BBA authorization establishes an Association-backed assignment. It does not by itself establish unrestricted arrest powers, immunity, or permission to ignore whoever governs the place where the pursuit occurs. The original contract notices expressly disclaim Association responsibility for hunters’ conduct.
For a particular story, establish whether local authorities recognize the bounty and what they permit. A security officer might demand custody, a local patron might protect the target, or another claimant might challenge the handover. The contract and the local response are separate parts of the situation.
The Association’s established Fleet contacts include representatives on Carrick Station and Vaiken Spacedock. Its bounty missions also use contract terminals and a Fleet Bounty Delivery Station. These are points for obtaining and completing work; their presence does not establish that either station is the BBA’s corporate headquarters.
For roleplay, define the practical support available on each assignment. Who provides transport, medical assistance, specialist equipment, or somewhere to hold a prisoner? Which information comes with the job, and which must be obtained independently?
Access to a contract should not automatically supply unlimited funds, a private force, or knowledge of every other client and hunter.
The BBA operates independently of the Galactic Republic, Sith Empire, and Hutt Cartel. Its commercial reach brings hunters into different jurisdictions without making the Association a department of those powers.
A client’s political connections may still affect an assignment. Employment by one official or commercial patron should be understood through that particular relationship, including its limits and competing obligations.
Original contracts demonstrate the variety of people seeking the Association’s services. On Tatooine, Jawa clan leader Meerko posts a bounty against armed assailants working for a rogue Mandalorian. On Nar Shaddaa, casino owner Otheros targets enforcers serving a commercial rival.
These assignments place community protection and private competition within the same contracting system. A notice records the client’s allegation and desired action; characters may still need to investigate what happened and whose interests the pursuit serves.
An assignment against one operator does not establish the Association’s permanent relationship with an entire syndicate. Keep the immediate client, target, crew, and dispute clear.
Mandalorian identity concerns cultural and community relationships distinct from accepting a bounty contract. A hunter’s involvement with the BBA does not establish clan membership, political allegiance, or authority over other Mandalorians.
When those identities overlap, explain both relationships: what connects the character to their community, and what connects them to the Association.
The BBA remains available as a source of contracts and professional connections in StarForgeRP’s shared present. Its work can bring clients, hunters, intermediaries, witnesses, and competing claimants into the same story.
Current Setting establishes the surrounding galactic circumstances and adopted story boundary. Earlier bounty assignments provide examples of the Association’s work without requiring every former target to remain alive, wanted, or available for another identical hunt.
Begin with an assignment and the people who have something at stake. A bounty story can involve pilots, medics, technicians, witnesses, informants, clients, and targets alongside the hunters carrying out the pursuit.
Connection — Who introduced the character to the Association, and what keeps them involved?
Work — What does this particular assignment require?
Contact — Who can clarify the contract or provide a useful lead?
Access — Which information and resources are available, and what must the character obtain?
Obligation — What has been promised to the client, helpers, or informants?
Consequence — Which relationship, debt, or unresolved question could survive the completed hunt?
SWTOR’s levels, reputation tiers, reward tracks, and repeatable mission limits should not automatically become corporate ranks or universal professional requirements.
When another player’s character is involved, agree on the premise and preserve their ability to choose and respond. A bounty establishes a reason for a pursuit; its outcome remains part of the shared story. Roleplay Guidelines explains the wider participation framework.
A witness knows where the target went but needs help leaving the area before speaking.
The person located by a hunter does not match important details in the contract.
Two contractors discover that their clients expect incompatible outcomes.
A captured target offers information that changes the apparent purpose of the assignment.
A completed job leaves an unpaid obligation or a damaged relationship that draws the participants together again.
Payment can settle the contract while leaving its consequences unresolved.