Use this template as a flexible starting point for a StarForgeRP character dossier. The core sections establish who the character is, where they fit within the shared setting, what has shaped them, what they can reasonably do, what matters to them, and where believable connections with other characters or stories may exist.
Optional modules provide additional depth when a particular subject—such as appearance, culture, professional authority, reputation, personal life, equipment, Force training, or droid characteristics—materially affects the character or their continuing roleplay.
A finished dossier does not need to contain every section below. Remove what does not help, combine material that naturally belongs together, and add character-specific sections when something important does not fit the standard structure.
Character dossiers are primarily player-facing references. Information documented on a dossier does not automatically represent information another character knows in-universe.
Begin with the character as they are now. History should help explain that present rather than delaying the reader with an exhaustive biography.
Replace bracketed instructions, examples, and placeholder text before publishing.
Remove unused fields and optional sections rather than filling them with “Not applicable.”
Add, combine, rename, or rearrange sections when the character needs a different structure.
Link to existing StarForgeRP pages instead of reproducing general lore, location history, historical events, or complete story summaries.
Use approximate dates or broader periods when the character's history does not establish greater precision.
Update the dossier when roleplay creates lasting changes that future scenes may need to remember.
For fuller guidance on what belongs in a dossier and how it should be maintained, see Character Dossier Guidelines. If the character itself is still being developed or adapted, use the Character Creation Guide.
When age, history, affiliations, unusual circumstances, or background depend upon established chronology or shared continuity, consult Continuity & Canon and Current Setting.
Replace the title below with the character's name. Complete the core sections first, then retain whichever optional modules provide useful additional information.
[Introduce the character in approximately two or three paragraphs.
Establish who they are in the shared setting, what they do, where they belong, and which circumstances presently matter most to their life.
Give somebody unfamiliar with the character enough information to understand the person they have encountered and why the character may become relevant to other people or stories. Prioritize the present over a miniature biography.]
One-Line Summary: [Describe the character's present identity, role, and central circumstance in one concise sentence.]
Full Name: [Character's full or formal name.]
Known As: [Preferred name, aliases, titles, callsigns, professional identities, former names, or other commonly used names.]
Species / Model / Type: [Species, droid model, synthetic classification, or another appropriate description.]
Gender / Pronouns: [Optional.]
Born / Activated: [Established year, approximate age, generation, or broader timeframe. Avoid invented precision.]
Place of Origin: [Birthplace, activation location, homeworld, settlement, station, vessel, household, or another meaningful origin.]
Current Residence / Base: [Where the character lives, works from, or most commonly operates.]
Occupation / Primary Activity: [Profession, trade, assignment, responsibility, position, or other principal activity.]
Primary Affiliation / Community: [Faction, organization, institution, company, household, clan, crew, order, military unit, professional community, criminal network, or another major connection.]
Current Status: [Alive, deceased, missing, imprisoned, whereabouts unknown, destroyed, deactivated, or another meaningful in-universe condition.]
Archive Status: [Active, inactive, retired, historical, or another archive category in use.]
[Describe the character's present situation.
Focus on what they are doing, what responsibilities they carry, what presently demands their attention, and which problems, opportunities, obligations, relationships, loyalties, investigations, or unfinished matters are likely to affect current or future roleplay.
Include meaningful pressures or restrictions where they help explain why the situation is uncertain or difficult. This section should complement rather than repeat the Overview.]
[Identify places where another character might reasonably encounter this character. Include why each location matters rather than simply listing planets.]
[Location] — [Why the character can reasonably be encountered here: residence, workplace, assignment area, recurring route, family connection, business, social location, religious site, headquarters, or another continuing reason.]
[Location] — [Connection and significance.]
[Describe the circumstances that shaped the character before their present life.
Consider family or creators, home, household, community, economic circumstances, social position, education or programming, culture, religion or philosophy, politics, mentors, migration, displacement, privilege, hardship, profession, or other formative influences where they remain relevant.
Background provides context. It should not imply that species, culture, faction, family, manufacture, or upbringing automatically determines personality, morality, occupation, allegiance, or eventual choices.]
[Summarize experiences that significantly changed the character's direction.
Prioritize developments that help explain continuing relationships, loyalties, training, abilities, occupations, beliefs, injuries, enemies, responsibilities, reputation, resources, or present circumstances. Focus on consequences that still matter rather than documenting every stage of the character's life.]
[Date / Age / Timeframe] — [Event or development] — [Why it continued to matter afterward.]
[Date / Age / Timeframe] — [Event or development] — [Continuing consequence.]
When a character's history intersects with an established event or shared development, link to the appropriate Character, Lore, Galaxy, Timeline, or Roleplay entry rather than reproducing the complete history of that subject.
[Document factions, organizations, governments, institutions, companies, crews, households, clans, military units, criminal groups, professional communities, or other networks that meaningfully affect the character.
Explain what each connection means rather than listing names alone. Formal membership does not necessarily imply personal loyalty or ideological agreement. Include important responsibilities, benefits, restrictions, competing loyalties, visibility, or continuing consequences where they matter.]
[Affiliation] — [Current or former relationship, position, responsibilities, obligations, tensions, and present significance.]
[Affiliation] — [Relationship and continuing significance.]
[Describe the experience and abilities necessary to understand what the character can reasonably do.
Prioritize meaningful professional experience, education or programming, technical knowledge, languages, combat training, social expertise, piloting, medicine, survival skills, scholarship, intelligence work, craftsmanship, leadership, Force training, or similar competencies.
Give unusual or exceptional expertise appropriate support in the character's history. Describe the character rather than reproducing SWTOR combat statistics, class abilities, gear ratings, or other gameplay mechanics.]
Primary Competencies: [What can the character reliably do well?]
Training & Experience: [Where did those abilities come from?]
Limits & Dependencies: [What falls outside their expertise, and where do they require equipment, preparation, institutional resources, another specialist, particular conditions, or somebody else's cooperation?]
[Describe what gives the character direction and makes their choices personally consequential. Focus on motivations that can influence decisions and relationships rather than reducing the character to a fixed list of personality traits.
Leave room for beliefs, priorities, loyalties, and goals to change through roleplay.]
Current Goals: [What are they trying to accomplish, preserve, discover, escape, repair, prove, understand, obtain, or change?]
Important Values & Loyalties: [Which people, communities, principles, traditions, institutions, relationships, or responsibilities meaningfully influence their choices?]
Pressures & Contradictions: [What obligations, fears, divided loyalties, weaknesses, expectations, debts, secrets, or competing desires make those choices more difficult?]
Personal Stakes: [What might they meaningfully gain, lose, protect, sacrifice, repair, discover, or become?]
[Record established relationships that materially affect the character's continuing story.
These may include family, friends, partners, rivals, enemies, mentors, students, commanders, subordinates, clients, employers, colleagues, contacts, creditors, debtors, dependents, crew members, household members, or other recurring connections.
Describe each relationship as it presently exists, including important obligations, tensions, authority differences, dependencies, or unresolved history where useful. Link to another character's dossier when one exists.]
[Character Name] — [Nature of the relationship, present circumstances, and why it continues to matter.]
[Character Name] — [Relationship and present significance.]
Relationships involving another player's character should reflect established shared continuity rather than assigning that character feelings, actions, obligations, history, or agreements their player has not established. See Roleplay Guidelines for broader expectations concerning agency and collaborative continuity.
[Provide believable entry points through which other characters might meet, contact, employ, investigate, oppose, assist, recruit, compete with, learn from, bargain with, travel with, or otherwise become involved with this character.
Hooks should grow from circumstances already established on the dossier. They create opportunities rather than predetermined outcomes.]
[Hook Name] — [Situation, profession, recurring location, connection, rumor, responsibility, need, problem, investigation, obligation, shared interest, or unfinished circumstance that could lead to interaction.]
[Hook Name] — [Possible point of connection.]
[Hook Name] — [Possible point of connection.]
Where a hook would establish shared history with another player's character or community-created material, coordinate that connection rather than treating it as established without agreement. Wider situations specifically seeking participation may be documented through RP Hooks.
[Connect the dossier to campaigns, missions, events, arcs, or archived stories that materially affected the character.
Link to the appropriate Roleplay entry and record what remains important to the character rather than reproducing the complete story or maintaining another copy of its changing status.
Focus on continuing consequences: changed relationships, injuries, responsibilities, discoveries, reputations, promotions, losses, enemies, obligations, resources, beliefs, unresolved problems, altered loyalties, or other developments that may shape later roleplay.]
[Campaign / Arc / Mission / Event / Story] — [Character's involvement and continuing consequence.]
[Campaign / Arc / Mission / Event / Story] — [Involvement and continuing significance.]
[Date / Age / Timeframe] — [Development] — [What changed for the character afterward.]
[Date / Age / Timeframe] — [Development] — [Lasting consequence.]
The sections below are available when they provide meaningful additional context. Remove those that do not apply.
They are grouped here to make the blank template easier to use. On a finished dossier, move retained sections wherever they best support the character.
[Describe the character's recognizable appearance and outward presentation. Focus on details another person could reasonably notice, recognize, or remember.]
Height / Scale: [Optional.]
Build / Configuration: [Physique, chassis, posture, movement, bearing, or another noticeable quality.]
Distinguishing Features & Visible Modifications: [Scars, markings, tattoos, cybernetics, prosthetics, injuries, disabilities, species-specific features, chassis modifications, or other recognizable characteristics.]
Typical Presentation: [Clothing, uniform, armor, grooming, finish, accessories, equipment, or another recurring aspect of appearance.]
[Use this section only when public player-facing information would genuinely help other people discover or coordinate roleplay. StarForgeRP is a public archive, so include only information intended for public association with the character.]
RP Availability: [Whether the character is open to new scenes, connections, or story involvement, if useful.]
Player / Handle: [Optional public display name or roleplay handle.]
Coordination: [Optional public contact method or coordination preference.]
Do not include unnecessary real-world personal information. For the authoritative provisions concerning public player information and contributed material, see the Privacy Policy and Terms of Use.
[Use this section when cultural background, language, identity, upbringing, migration, social position, or the character's relationship with a community provides useful context.]
Cultural / Social Background: [The communities, traditions, households, regions, institutions, or circumstances that meaningfully shaped the character.]
Relationship to That Background: [How does the character relate to those influences now?]
Languages & Communication: [Relevant languages, dialects, signed languages, technical registers, droid protocols, or other established communication methods.]
Names & Identity: [Optional. Birth name, adopted name, family name, clan name, title, professional identity, alias, or another naming circumstance when it adds useful context.]
[Use this section when the character's profession, rank, appointment, jurisdiction, credentials, command authority, organizational access, sponsorship, criminal position, or control of significant resources could otherwise be misunderstood.]
Functional Role: [What does the character actually do?]
Rank / Position / Standing: [Formal rank, position, appointment, professional grade, contract, social standing, or another meaningful designation.]
Authority & Boundaries: [What can the character legitimately direct, approve, access, investigate, manage, or decide—and what still requires somebody else's permission or cooperation?]
Institutional Resources & Dependencies: [What support is available through the role, who controls it, and under what circumstances could that support be restricted or withdrawn?]
[Use this section when behavioral tendencies or ordinary parts of the character's life help other players understand interaction with them or create useful circumstances outside their main profession, faction, or conflict.
Describe tendencies rather than fixed rules. Avoid exhaustive inventories of preferences.]
Interpersonal Presence: [The general impression created by their manner, voice, formality, humor, habits, or social behavior.]
Decision & Conflict Style: [How do they tend to approach uncertainty, disagreement, evidence, risk, compromise, procedure, instinct, or advice?]
Blind Spots & Recurring Difficulties: [What do they tend to misunderstand, underestimate, rationalize, avoid, or make worse?]
Interests & Routines: [Meaningful hobbies, recreation, scholarship, craft, religious activity, social routines, maintenance habits, or other recurring parts of life.]
Personal Responsibilities & Communities: [Family, dependents, businesses, students, patients, crews, neighborhoods, clubs, establishments, religious communities, professional circles, or other ordinary commitments.]
[Use this section when what other people know, believe, misunderstand, conceal, or can reasonably discover about the character matters to roleplay.
The dossier remains player-facing. Information appearing here does not automatically become in-character knowledge.]
Reputation: [How is the character regarded within the professions, organizations, communities, regions, or other circles where they are actually known?]
Public / Readily Discoverable: [Information openly available, broadly known, or reasonably easy to research.]
Known in Particular Circles: [Information familiar within a profession, organization, intelligence service, criminal network, family, community, region, or similar group.]
Restricted, Hidden, Rumored or Disputed: [Information requiring particular access or investigation, or claims whose truth or reliability remains uncertain.]
[Record possessions or resources when they matter to the character's identity, capabilities, continuity, relationships, or roleplay. Explain ownership, access, limitations, or significance when those facts matter.
Distinguish personal property from equipment, facilities, personnel, funds, authority, or access supplied by an employer, faction, institution, household, client, sponsor, crew, or other organization. Avoid turning this section into a complete inventory.]
[Item / Resource] — [Description, ownership or access, significance, important limitations, and continuing relevance.]
[Item / Resource] — [Description and significance.]
[Use this section only when the Force is materially relevant to the character. Force sensitivity alone does not establish Jedi, Sith, or other institutional membership, and training in one area does not establish mastery of every Force discipline.]
Force Status & Visibility: [Established sensitivity, awareness, concealment, public knowledge, suspicion, or uncertainty.]
Training Background: [Who taught the character, within what tradition or circumstances, for approximately how long, and to what established level?]
Tradition & Philosophy: [Which tradition or influences shaped the character, and how do they relate to that teaching?]
Established Training: [Disciplines in which meaningful training or repeated experience is actually established.]
Limits & Gaps: [Important areas outside their training or circumstances that materially restrict their use of the Force.]
[Use this section for droids, synthetic characters, or other artificial characters whose design, memory continuity, programming, component history, maintenance, control, or legal circumstances materially affect identity or roleplay.
Technical description should support the character rather than replace character identity.]
Model / Classification & Origin: [Established model, product line, custom design, builder, manufacturer, commissioning circumstances, or another useful description.]
Original & Present Function: [What was the character designed or commissioned to do, and how has that role changed?]
Chassis & Significant Modifications: [Major configuration, refits, replacements, damage, adaptations, or unusual structural features.]
Memory, Programming & Autonomy: [Relevant resets, wipes, reconstruction, directives, restrictions, learned behavior, developed independence, or uncertainties affecting identity and choice.]
Maintenance & Dependencies: [Power, repairs, replacement components, specialist support, facilities, compatibility problems, or other practical vulnerabilities.]
[Use this section for the most useful connections between the character and the wider StarForgeRP archive. Prefer destinations that help readers understand the character, follow their history, or discover connected roleplay rather than attempting to list every associated page.]
Characters — [Family, allies, rivals, mentors, colleagues, recurring contacts, or other closely connected dossiers.]
Lore — [Species, factions, organizations, cultures, Force traditions, technologies, or other setting subjects directly relevant to understanding the character.]
Galaxy — [Place of origin, homeworld, residence, workplace, headquarters, stronghold, recurring locations, or other important places.]
Timeline — [Established historical events or StarForgeRP developments directly connected to the character's history.]
Roleplay — [Campaigns, arcs, missions, events, stories, or open hooks involving the character.]
Remove unused sections, bracketed instructions, examples, and placeholder text.
Confirm that a new reader can quickly understand who the character is, what they do, where they fit, and what presently matters to them.
Check that unusual abilities, authority, resources, relationships, and historical claims have enough context and fit established continuity.
Confirm that shared relationships and developments involving other players reflect established continuity and preserve their agency.
Link useful Character, Lore, Galaxy, Timeline, and Roleplay pages instead of maintaining duplicate versions of material owned elsewhere.
Check that any player-facing information, artwork, images, or other contributed material is appropriate for public publication, and verify that the final image alt text accurately describes the finished visual.
The Character Dossier Guidelines provide the fuller writing, continuity, publication, and maintenance guidance.
A dossier does not need to begin complete. Establish the character well enough for other players to understand their place in the setting, then preserve additional information when roleplay gives that information continuing value.
This page is under active development.