Find a homeworld, destination, or setting for your next story. Explore the planets and moons documented in StarForgeRP, with connections to their communities, landscapes, history, and established roleplay.
For the shared present and wider galactic circumstances, see Current Setting. That page and individual world references contain story spoilers.
Browse alphabetically below. Each world’s reference provides fuller context and connections to local places, people, and stories. Check the period and circumstances of your scene: an earlier battle does not establish present conditions, and information available to readers is not automatically known to characters.
Noble estates and working farmland lie among Alderaan’s forests and snowy mountains. Invasion and disputed succession have shaped household loyalties, military service, and diplomacy, while rural communities and cultural institutions offer connections beyond the struggle for the throne.
Weapons factories and droid manufacturing give Balmorra lasting strategic importance. Its history of occupation and resistance reaches into civilian life through employment, corporate influence, damaged infrastructure, and environmental recovery. Engineering contracts and family memories can bring that history into a new story.
Warm, vegetated rifts interrupt Belsavis’s frozen surface, where Republic detention facilities were established around an ancient Rakatan prison. Containment machinery, restricted knowledge, and the lives of prisoners and staff connect institutional work with archaeology, investigation, and questions of justice.
A founding Republic world, Corellia joins shipbuilding expertise with commerce, civic institutions, and a strong tradition of local independence. Shipyards and transport networks create everyday connections for crews, engineers, and families, while repeated warfare leaves disputed records, damaged property, and unfinished obligations.
The Republic governs from a city-world whose neighborhoods extend far beyond the Senate’s monumental surroundings. Government service, industry, migration, and trade bring people together across sharply unequal districts. Reconstruction, community ties, and underworld activity give the capital many different faces.
Farms, grasslands, and Jedi ruins share Dantooine with strategically important Republic supply infrastructure. Rural livelihoods face additional pressures around the Jannimak wreck, where spreading artificial environments threaten the surrounding countryside. Agricultural work, transport, archaeology, and ecological research offer distinct reasons to visit.
Kaas City’s government institutions rise within a world of electrical storms, jungle ravines, private holdings, and ancient Sith remains. The Imperial capital supports administrative careers, military assignments, household service, and commercial relationships, with restricted institutions and dangerous wilderness shaping access beyond familiar surroundings.
Cold deserts and mountain country surround mining operations and the communities of the Elom and Elomin. Ancient ruins associated with Darth Nul draw archaeological expeditions, but residents and travelers also contend with ordinary concerns of livelihood, difficult journeys, and assistance far from major settlements.
Warships lost during the Great Galactic War lie scattered across Hoth’s ice. Their technology attracts salvage crews, pirates, and military recovery teams, while isolated communities depend on reliable heat, transport, and supplies. Severe weather can turn a routine repair or extraction into a survival problem.
Also known as Nal Hutta, this center of Hutt power combines industrial wetlands with private wealth and competing patrons. Evocii communities endure the consequences of dispossession, while workers, traders, hired specialists, and families navigate relationships shaped by commerce, coercion, and local obligations.
Jedi pilgrimage and lightsaber construction have long connected Ilum’s frozen mountains with its crystal caverns. Warfare, extraction, and later technological investigations added other interests. A sanctuary, abandoned excavation, or research site can bring preservation, logistics, and competing claims into the same expedition.
The Sith Academy stands amid red canyons and monumental burial sites on the Sith’s ancestral world. Training and excavation depend on soldiers, technicians, medical staff, and transport crews as well as Sith scholars. Institutional boundaries and dangerous ruins make the purpose of a visit consequential.
Elevated settlements occupy immense stone mesas above Makeb’s clouds. Mineral prosperity gave way to Hutt conquest, destructive extraction, and mass evacuation. Those events connect engineering and covert operations with displaced households, commercial records, relief work, and contested claims to what remains.
Ocean covers the Selkath homeworld, whose kolto supplies make it important to galactic medicine. Surface ports reveal only part of a society extending beneath the water. Trade, research, diplomacy, and submerged installations bring outside demand into contact with local sovereignty and community interests.
Hutta’s urbanized moon brings casinos, corporations, criminal enterprises, and crowded residential districts into one immense cityscape. Information and specialist services draw visitors, while employment, migration, exploitation, and neighborhood relationships shape the lives of people who call the Smuggler’s Moon home.
The Eternal Alliance’s headquarters anchors a working community amid Odessen’s forests and mountains. Cooperation between former enemies has created enduring professional and personal ties. Military support, research, diplomacy, household life, and the world’s Force significance provide connections extending beyond command decisions.
Fortified Iziz and extensive jungle give Onderon contrasting settings for urban life and wilderness journeys. Its monarchy, Republic connections, and provisioning resources draw local concerns into galactic politics. Court obligations, community loyalties, dangerous wildlife, and knowledge of the terrain can shape very different visits.
Island settlements and busy ports connect Ord Mantell’s residents with Republic logistics and underworld commerce. Separatist warfare and government corruption have left consequences beyond the original fighting. Freight work, civilian recovery, damaged infrastructure, and investigations offer ways into its communities and their histories.
The remains of a great Jedi center of learning share Ossus with the history of a later concealed colony and renewed warfare. Harsh terrain and threatened collections make recovery difficult. Scholarship, settlement, expedition support, and the preservation of personal or institutional memory provide lasting connections.
Quesh’s poisonous chemicals can be processed into valuable adrenals, making a hostile environment commercially and militarily significant. Republic investment, Hutt expertise, and Imperial intervention shaped its industrial history. Maintenance, worker protection, freight, research, and espionage all depend on keeping hazardous operations functioning.
Rishii villages, pirate-founded ports, and remote wilderness occupy Rishi’s tropical islands. Fuel prospecting and maritime commerce draw outsiders alongside smugglers and independent crews. Local communities have their own priorities, making trade, employment, exploration, and cultural encounters more varied than the planet’s pirate reputation suggests.
Abandoned mining infrastructure became a Hidden Chain stronghold among Ruhnuk’s plateaus and ravines. An electrical nebula complicates the approaches to this isolated world. Mandalorian conflict, technical research, industrial recovery, and searches through damaged installations provide reasons to undertake a carefully supported expedition.
The Twi’lek homeworld combines difficult terrain and ryll mining with enduring community and family connections. Exploitation and slave trafficking have shaped migration and separation without defining every resident’s life. Trade, medicine, labor, resistance, and journeys to an ancestral home offer personal stakes.
Wetlands and vegetation have overtaken the city-world destroyed by Darth Malak centuries earlier. Later settlement efforts and Imperial attacks left further traces among the ruins. Rakghoul infection, contamination, and unstable structures complicate salvage, medical research, archaeology, and the recovery of places people remember.
Water, working machinery, and dependable contacts sustain scattered settlements beneath Tatooine’s twin suns. Jawa and Sand People communities have their own relationships with the desert. Frontier transport, repairs, ancient remains, and abandoned research installations connect everyday needs with opportunities for investigation.
Early Force traditions and the Jedi return after Coruscant’s sacking give Tython deep historical significance. Forested mountains also shelter settled communities with their own needs and interests. Education, pilgrimage, cultivation, humanitarian preparation, and archaeological journeys connect present lives with ancient ruins.
Wooded highlands and sacred places form a landscape shaped by both Voss and Gormak communities. Their history includes prolonged conflict and later cooperation in rebuilding. Distinctive Force traditions, local authority, and foreign interest support stories involving diplomacy, craftsmanship, pilgrimage, reconstruction, and exploration.
This jungle moon of Yavin preserves monumental Massassi temples and successive layers of Sith history. The Revanite conflict added another chapter to a much older inhabited landscape. Archaeology, relic disputes, military research, and rescue expeditions contend with difficult terrain and dangerous remains.
The Spire rises above extensive wetlands on the former center of the Eternal Empire. Advanced infrastructure and imperial abundance existed alongside neglected districts and older communities. The dynasty’s fall left technical expertise, divided memories, and changing livelihoods that can give a return home lasting significance.
Once an important Imperial population center, Ziost was devastated when Vitiate consumed the life remaining on its surface. Ruins and machinery preserve evidence of its lost society, while Monoliths threaten returning expeditions. Investigation, recovery, and remembrance connect the devastated world with those who escaped.
Choose a particular connection to the world: a home, employer, relative, posting, familiar route, or unfinished obligation. People sharing a birthplace can have very different knowledge, resources, and loyalties.
Establish the destination within the world and why the character would go there.
Check local authority, practical services, hazards, and access restrictions.
Consider how the landscape and earlier events affect the people involved.
Give sensitive knowledge a believable source, and preserve other participants’ control over their characters.
A delivery, reunion, repair, or disputed discovery can create a lasting relationship with a place. The world’s detailed reference provides the context for deciding what that connection means.
Explore Regions, Sectors & Systems for the wider geography surrounding a world.
Within that setting, Cities & Settlements leads to inhabited communities; Bases, Facilities & Strongholds covers recurring homes, workplaces, and operational locations; and Sites & Landmarks identifies particular places of interest.
Use the Location Directory to find documented destinations across these categories by name.